LINE — Code, Animation, Games, Software & Open Source
Multi-discipline studio

One line.
Every craft.

LINE is a small studio that writes code, ships SaaS, animates, builds games, and teaches — six crafts drawn from the same line.

Currently on the line
CODE & SAAS
SKETCHBUILDSHIPMAINTAINOPEN SOURCETEACHREPEATSKETCHBUILDSHIPMAINTAINOPEN SOURCETEACHREPEAT

Six stops. One line.

Every service is a stop on the same line — get off wherever the project needs you.

L1

Code & SaaS

We write the code and run it too — web apps, internal tools, and full SaaS products, built and maintained end to end.

Open source. Written in Rust.
L2

Animation

Motion for products, brands, and stories — 2D, 3D, and everything wobbling in between.

We've made one so far.
L3

Games

Playable things — from weekend game jams to full releases across web, mobile, and desktop.

None yet — first one's in the queue.
L4

Software

Desktop and cross-platform software, built for people who actually have to use it every day.

CLI-first. We build command-line tools, not GUIs.
L5

Open Source

Tools we give away — libraries, starter kits, and utilities maintained in the open, for free.

  • Asuar
  • Null
  • Voide
L6

Tutorials & Roadmaps

Learning paths and teardown tutorials for people who want to build what we build.

All of it lives on our GitHub →
L7

KORE — Our Work App

The tool we built to run the studio itself — client threads, project state, and billing, wired into one place we actually use every day.

Ours, end to end. Open KORE →

Same line, every project.

[A]

One team, every discipline

No handoffs between agencies. The people who write your backend can also animate your onboarding screen.

[B]

We open source what we can

Reusable parts of client work get cleaned up and released — so the next build starts further ahead.

[C]

We teach what we build

Every project leaves behind a tutorial or a roadmap, so your team isn't locked out of its own product.

Zero to shipped.

A typical path we hand to teams learning to build their own products in-house.

01

Fundamentals

Core language, tooling, and version control basics.

02

Build a project

One real, small, finish-able project — not a tutorial clone.

03

Ship it

Deploy, get real users, fix what actually breaks.

04

Open source it

Clean it up, document it, put it where others can use it.

05

Teach it

Write it down for the next person. That's how it sticks.

Logos we've crafted.

A handful of marks made for founders building their own line. Each one designed, built, and shipped by the studio.

K-O-R-E
Mind Map — Minimal
Mind Map — Network
Kore-Map
Nested-Ink
Asura
Kitely
Null
LogTutor

Got something to build?

Start a project →